Textual Analysis

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14 Oct 2008

The Videogame Text

By | 2017-02-05T21:25:15+00:00 Tue, Oct 14, 2008|Dialogue, Digital Dialogues|

The word 'text' in this title does double duty. First, it identifies the videogame itself as a text in the general sense: the object of study, the type of artifact which is here subjected to analysis. Second, the specific textual phenomenon which will be the focus of this presentation is, literally, videogame text—that is, the

11 Sep 2007

Using Digital Tools to Not-Read Gertrude Stein’s “The Making of Americans”

By | 2016-08-29T12:37:09+00:00 Tue, Sep 11, 2007|Dialogue, Digital Dialogues|

The difficulties engendered by the complicated patterns of repetition in Gertrude Stein's 900-page novel _The Making of Americans_ make it almost impossible to read this modernist tome in a traditional, linear manner as any page (most are startlingly similar) will show. However, by visualizing certain of its patterns--by looking at the text "from a distance"--through