It’s too dangerous to go alone! Take this.

Videogame preservation has made great strides in the last four years, from having the Art of Video Games on display at the Smithsonian Museum of American Art to making the program of the annual Game Developers conference. As with any other type of preservation or conservation, preserving videogames requires some fairly esoteric knowledge and specialized implements to do well. In this talk, Donahue will present some of the tools (hardware, software, and other) she used and helped create to benefit videogame preservation during her work with the Preserving Virtual Worlds project.

Speakers

Rachel Donahue
Rachel Donahue
Doctoral CandidateCollege of Information StudiesUniversity of Maryland

Rachel Donahue is a doctoral student at the University of Maryland's iSchool, researching the preservation of complex, interactive digital objects. She received a BA in English and Illustration from Juniata College in 2004, and an MLS with a specialization in archival science from UMD in 2009. Rachel is a Research Assistant at the Maryland Institute for Technology in the Humanities, currently supporting the Preserving Virtual Worlds and Computer Forensics and Born-Digital Content in Cultural Heritage Collections projects . Additionally, she supports the research and communications activities of the National Archives and Records Administration's Center for Advanced Systems and Technology.