Managing Projects in the Digital Humanities

Crucial to the success of any digital humanities project is a clear and deliberate plan for management, design and development, and connecting with users. In this presentation, Jeremy Boggs will discuss project management approaches and design/development process for digital humanities. The talk will cover initial planning for a project, working with various personnel, creating time frames and milestones, establishing an in-house design and development process, and connecting with users once a project is public.

Speakers

Jeremy Boggs
Creative LeadCenter for History and New MediaGeorge Mason UniversityPhD CandidateDepartment of History and Art HistoryGeorge Mason University

As Head of Research & Development, I focus on front-end development, user interface, user experience, and aesthetics for Scholars’ Lab projects, as well as leading the Scholars’ Lab R&D team. In addition to helping faculty and students on their research projects, I keep office hours and do research and teaching for our Makerspace. I’m currently researching methods for doing distant reading of comic books using computer vision. I’ve been a practicing digital humanist for a little over a decade now. I have a Master’s degree in History, and have taught courses in history, graphic design, new media, and American studies. I’m also an instructor at HILT and Accessible Future. I formerly served as the Communication Officer for the Association for Computers and the Humanities.