Beth Coleman, Ph.D.
In a world of pervasive media and ubiquitous computing, this talk asks what happens as everything (objects, subjects, and actions) moves toward animation across a network. How does media and mediation affect our sense of agency? I use the example of A Scanner Darkly (dir. Linklater 2006) to discuss the effects of pervasive media and how it affects the parameters of self-reflection and agency. I look at issues surrounding mediated presence (copresence) and the threat to face-to-face engagement that pervasive media implies. The question I ask is: if as a society we are subjected to a pervasive mediation, how may we imagine modes of agency within an animated world?