Media Studies

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5 Oct 2015

Reading, Rereading, Recovering Electronic Literature

By | 2016-01-21T18:20:02+00:00 Mon, Oct 5, 2015|

Three esteemed scholars as well as fiction writer Bill Bly will joined MITH to celebrate the University of Maryland's acquisition of Bly's literary papers, including his computer diskettes and other born-digital materials.

5 Oct 2015

Future of Electronic Literature Symposium

By | 2017-02-05T21:25:31+00:00 Mon, Oct 5, 2015|

The Electronic Literature Organization's Future of Electronic Literature Symposium at MITH at the University of Maryland, College Park was a May 2007 event that brought e-lit writers, scholars, and an interested public together for an open mouse/open mic, a daylong symposium, and an ELO board meeting.

1 Sep 2015

Elizabeth Losh Digital Dialogue

By | 2018-02-13T17:28:20+00:00 Tue, Sep 1, 2015|Dialogue, Digital Dialogues, Events|

The study of computational media still has far to go when it comes to contradicting the solo white male inventor myths that are often reified in mainstream culture, although recent work in media archaeology that emphasizes the manual labor of participants with the apparatus is changing the narrative about the rise of software culture. It

6 Jul 2015

Digital Poetry: Comparative Textual Performances in Trans-medial Spaces

By | 2015-12-14T22:01:55+00:00 Mon, Jul 6, 2015|

This was a project of Spring 2010 MITH Winnemore Digital Dissertation Fellow Mirona Magearu. Her dissertation, 'Digital Poetry: Comparative Textual Performances in Trans-medial Spaces,' extends work on notions of space and performance developed by media and poetry theorists. Magearu analyzed how contemporary technologies re-define the writing space of digital poetry making by investigating the configuration and the function of this space in the writing of the digital poem.

4 Jun 2015

‘Mined to Death’ Documentary Film

By | 2015-12-19T01:33:44+00:00 Thu, Jun 4, 2015|

The documentary was a project of 2003-04 MITH Fellow Regina Harrison. It depicts miners in Potosi, Bolivia, who extract silver, zinc, and lead from the mountain in the same precarious conditions as their ancestors did five centuries ago. Tourist agencies and transnational mining companies promise to bring in additional revenue for the miners, but it is apparent that the ‘rich’ mountain is dying.

3 Jun 2015

Just a Click Away From Home: Ecuadorian Migration, Nostalgia, and Technology in Transnational Times

By | 2015-12-19T01:06:46+00:00 Wed, Jun 3, 2015|

Silvia Mejia was a Clara and Robert Vambery Distinguished Graduate Fellow and MITH Graduate Fellow during academic years 2004-05 and 2005-06. Working from within the Comparative Literature program with John Fuegi, and with MITH Director Martha Nell Smith, Mejia focused on three different narrations of migration from Ecuador to the United States, Spain and Italy. The resulting documentary video and its study guide explored how new technologies such as the Internet, satellite communications, email, videoconferences, and cell phones have changed the experience of displacement.

26 Feb 2013

Rachel Donahue: “It’s too dangerous to go alone! Take this.”

By | 2016-07-13T10:04:35+00:00 Tue, Feb 26, 2013|Dialogue, Digital Dialogues, Events|

Videogame preservation has made great strides in the last four years, from having the Art of Video Games on display at the Smithsonian Museum of American Art to making the program of the annual Game Developers conference. As with any other type of preservation or conservation, preserving videogames requires some fairly esoteric knowledge and specialized

24 Feb 2013

Rita Raley: “Disintegrated Reading”

By | 2017-02-05T21:25:05+00:00 Sun, Feb 24, 2013|Dialogue, Digital Dialogues, Events, News|

This talk will analyze reading and writing practices that are interactive, social, live, sited, and algorithmically produced. With examples ranging from installations, performances, interactive text events, and Second Life exhibits, Dr. Raley will consider a variety of expressive activities that are neither formalizable as “electronic literature” nor reducible to a stable and singular medium. How

25 Oct 2012

Preserving Virtual SNES Games

By | 2017-02-05T21:14:23+00:00 Thu, Oct 25, 2012|Community|

I had originally planned to use this post  to log my adventures in desoldering the CPU from the Nintendo Entertainment System (NES), but, alas, the campus couriers are holding the all-important solder sucker hostage.  Instead, I'll talk a little bit about the work we've done with the Super Nintendo Entertainment System (SNES), which involves significantly