This was a project of Spring 2011 MITH Winnemore Digital Dissertation Fellow Maria Velazquez. Her dissertation, "Electronic Skin: Community Building and Virtual Embodiment" investigated the creative processes through which citizens are made, with particular attention to the role that technologies like blogging, virtual reality, and electronic activism foster the use of “imaginative embodiment” in creating stories of citizenship, selfhood, and action.
I'm currently an interaction designer at NYPL Labs, The New York Public Library’s digital innovation unit. One of our latest projects is Building Inspector, a tool to extract data from historic insurance atlases through a combination of computational (vectorization, computer vision, alpha shapes) and human (crowdsourcing, game design concepts) processes. This talk will provide an insight
“O Say Can You See”: the Early Washington, D.C. Law and Family Project explores multi-generational black and white family networks in early Washington, D.C., by collecting, digitizing, making accessible, and analyzing over 4,000 case files from the D.C. court from 1808 to 1815, records of Md. courts, and related documents about these families.
The Black Gotham Digital Archive links an interactive web site, smart phones, and the geographical spaces of Lower Manhattan and Brooklyn to create a deeper understanding of nineteenth-century black New York.
Rethinking the Americas Teaching History was an educational outreach project created as a collaboration between the University of Maryland's Department of History, the David C. Driskell Center, and Montgomery County Public Schools. This three-year project was designed to enrich teachers' understanding of history, and improve student learning among Montgomery County middle and high schools.
The Early Americas Digital Archive (EADA) is a collection of electronic texts and links to texts originally written in or about the Americas from 1492 to approximately 1820. Open to the public for research and teaching purposes, EADA was published and supported by the Maryland Institute for Technology in the Humanities (MITH) under the general editorship of Professor Ralph Bauer, at the University of Maryland at College Park.
The Our Americas Archive Partnership is a collaboration between MITH's Early Americas Digital Archive and Rice University's Americas Archive, Rice's Humanities Research Center, Rice's Fondren Library and the library at Instituto Mora in Mexico. Its goal is to make digitally available texts written in or about the Americas that represent the full range and complexity of a multilingual "Americas" including Canada, the Caribbean, and Latin America.
This talk will address various aspects of teaching in Second Life. Drawing on their two-year experience co-teaching courses on the Harlem Renaissance that have brought together students from the University of Maryland, the University of Central Missouri, and the Sorbonne, Bryan Carter and Zita Nunes will discuss the pedagogical opportunities afforded "in-world."
In this talk I will discuss early cinema as new media in the context of my recent book, Body Shots: Cinema's Incarnations, 1893-1904 (University of California Press, 2007). Body Shots puts the human body at the center of cinema's first decade of emergence, arguing for the complexity, richness, and sophistication of these moving corporeal representations
This presentation addresses the evolution of the technologies of virtual representation in the cultural milieu. Using project case studies from a decade of experience in this field, the presentation brings to the fore the ways in which these technologies both enforce and challenge traditional ideas of what a museum is or should be. The paper