Since the early days of the field, art and architectural historians have relied on image-based reproductions of our primary source material to do our work. And yet, Photography and digitization—the two main image-reproduction technologies of the twentieth and twenty-first centuries—do not duplicate their subjects uncritically. They have actively shaped our disciplines in sometimes overt, sometimes
This presentation will explore the unique ethical, creative, and epistemological potentials of explicitly placing art or design in a subservient role to other disciplinary agendas in research-based inquiry. Historical and contemporary examples from within and without the presenter’s experiences will animate this overview and dialogue on intentional asymmetry in arts-integrative collaborative relationships.
This Wednesday March 29th, the Comparative Literature Department will present the Vambery Lecture with current Vambery Distinguished Professor Ryan Long of the Spanish Department. Hannes Meyer in Europe and Mexico: Building, a Poetics of Displacement Wednesday, March 29, 2017 11:30am to 1:00pm Tawes Hall 2115 (Faculty Lounge) Lunch will be served Please RSVP to Gerard Passannante
This talk describes the discovery and significance of Etude (1967), a previously unknown work by media artist Nam June Paik identified by the author in the Smithsonian American Art Museum’s recently-acquired Paik archive. Composed at Bell Labs, in collaboration with engineers, and written in an early version of FORTRAN, Etude stands as one of the earliest works of digital art—although
A three-day symposium in Washington, D.C. and College Park which aims to unite diverse audiences and practitioners in a critical intervention for the digital humanities and digital art history, providing a cogent and inclusive road map for the future.
African American History, Culture and Digital Humanities (AADHum) was awarded to the College of Arts and Humanities (ARHU) and is being co-directed by MITH and the Arts and Humanities Center for Synergy (Center for Synergy). The project was funded by a $1.25 million grant from the Andrew W. Mellon Foundation for research, education and training at the intersections of digital humanities and African American studies, and will help to prepare a diverse community of scholars and students whose work will both broaden the reach of the digital humanities in African American history and cultural studies, and enrich humanities research with new methods, archives and tools.
"In the context of research, a model is an experimental device, modelling an experimental technique." Willard McCarty, Humanities Computing. What is a research model, and what is an experiment, in the context of art history? As we begin to compute data troves derived from catalogues raisonné and museum collections in new ways, we are challenged
The Portinari Project was one of the initial MITH Networked Associate Fellowship projects. MITH worked with João Candido Portinari, son of the late painter Candido Portinari, on a digital resource to make his work and legacy available broadly on the web.
Abigail McEwen: “Archiving Modern Latin American Art: Sites, Students and Collaboration in the Greater Washington Area”
In January 2012, the International Center for the Arts of the Americas (ICAA) at the Museum of Fine Arts Houston launched the Documents of 20th-Century Latin American and Latino Art Digital Archive and Publications Project. Available online (http://icaadocs.mfah.org), the Documents Project is dedicated to the recovery and dissemination of primary source materials related to modern
The Smithsonian American Art Museum implemented the world's first museum-based Alternate Reality game titled "Ghosts of a Chance" in 2008. The game ran for three months, both on-line and in the real world, and attracted over 6,000 players. Goodlander will present an overview of the game, from a tattooed bodybuilder to the display of fake