Art History

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29 Aug 2017

Kevin Hamilton Digital Dialogue

By | 2017-09-26T18:45:15+00:00 Tue, Aug 29, 2017|Uncategorized|

This presentation will explore the unique ethical, creative, and epistemological potentials of explicitly placing art or design in a subservient role to other disciplinary agendas in research-based inquiry. Historical and contemporary examples from within and without the presenter’s experiences will animate this overview and dialogue on intentional asymmetry in arts-integrative collaborative relationships.

28 Mar 2017

Ryan Long Vambery Lecture: ‘Hannes Meyer in Europe and Mexico: Building, a Poetics of Displacement’

By | 2017-03-27T18:31:47+00:00 Tue, Mar 28, 2017|Alerts, Fellows|

This Wednesday March 29th, the Comparative Literature Department will present the Vambery Lecture with current Vambery Distinguished Professor Ryan Long of the Spanish Department. Hannes Meyer in Europe and Mexico: Building, a Poetics of Displacement Wednesday, March 29, 2017 11:30am to 1:00pm Tawes Hall 2115 (Faculty Lounge) Lunch will be served Please RSVP to Gerard Passannante

12 Oct 2016

Gregory Zinman Digital Dialogue

By | 2017-05-12T14:48:25+00:00 Wed, Oct 12, 2016|Uncategorized|

This talk describes the discovery and significance of Etude (1967), a previously unknown work by media artist Nam June Paik identified by the author in the Smithsonian American Art Museum’s recently-acquired Paik archive. Composed at Bell Labs, in collaboration with engineers, and written in an early version of FORTRAN, Etude stands as one of the earliest works of digital art—although

8 Aug 2016

Art History in Digital Dimensions

By | 2017-02-05T21:25:28+00:00 Mon, Aug 8, 2016|

A three-day symposium in Washington, D.C. and College Park which aims to unite diverse audiences and practitioners in a critical intervention for the digital humanities and digital art history, providing a cogent and inclusive road map for the future.

29 Jan 2016

African American History, Culture and Digital Humanities

By | 2017-02-05T21:25:29+00:00 Fri, Jan 29, 2016|

African American History, Culture and Digital Humanities (AADHum) was awarded to the College of Arts and Humanities (ARHU) and is being co-directed by MITH and the Arts and Humanities Center for Synergy (Center for Synergy). The project was funded by a $1.25 million grant from the Andrew W. Mellon Foundation for research, education and training at the intersections of digital humanities and African American studies, and will help to prepare a diverse community of scholars and students whose work will both broaden the reach of the digital humanities in African American history and cultural studies, and enrich humanities research with new methods, archives and tools.

20 Oct 2015

Matthew Lincoln Digital Dialogue

By | 2017-02-06T10:47:21+00:00 Tue, Oct 20, 2015|Dialogue, Digital Dialogues, Events|

"In the context of research, a model is an experimental device, modelling an experimental technique." Willard McCarty, Humanities Computing. What is a research model, and what is an experiment, in the context of art history? As we begin to compute data troves derived from catalogues raisonné and museum collections in new ways, we are challenged

26 Jun 2015

The Portinari Project

By | 2017-02-05T21:25:34+00:00 Fri, Jun 26, 2015|

The Portinari Project was one of the initial MITH Networked Associate Fellowship projects. MITH worked with João Candido Portinari, son of the late painter Candido Portinari, on a digital resource to make his work and legacy available broadly on the web.

1 Apr 2013

Abigail McEwen: “Archiving Modern Latin American Art: Sites, Students and Collaboration in the Greater Washington Area”

By | 2017-02-05T21:25:04+00:00 Mon, Apr 1, 2013|Dialogue, Digital Dialogues, Events|

In January 2012, the International Center for the Arts of the Americas (ICAA) at the Museum of Fine Arts Houston launched the Documents of 20th-Century Latin American and Latino Art Digital Archive and Publications Project. Available online (http://icaadocs.mfah.org), the Documents Project is dedicated to the recovery and dissemination of primary source materials related to modern

15 Dec 2009

Ghosts of a Chance: A Museum-Based Alternate Reality Game

By | 2017-02-05T21:25:13+00:00 Tue, Dec 15, 2009|Dialogue, Digital Dialogues|

The Smithsonian American Art Museum implemented the world's first museum-based Alternate Reality game titled "Ghosts of a Chance" in 2008. The game ran for three months, both on-line and in the real world, and attracted over 6,000 players. Goodlander will present an overview of the game, from a tattooed bodybuilder to the display of fake

4 Mar 2008

Making Culture Virtual: Recent 3D Modeling Projects at the Institute for Advanced Technology in the Humanities

By | 2016-08-10T17:12:07+00:00 Tue, Mar 4, 2008|Dialogue, Digital Dialogues|

This talk will discuss methodologies and technologies used to digitize 3D cultural property such as pottery, statues, buildings and even entire cities. Current projects at IATH will be used as examples, including Virtual Williamsburg, the Digital Forma Urbis Project, and Rome Reborn. In the conclusion, new directions and challenges in this field will be discussed,