MITH has received a major collection of electronic literature and vintage computer hardware from pioneering hypertext author Bill Bly. Bly’s generous donation includes a rich archive of materials from the early literary hypertext movement, and joins the existing Deena Larsen Collection also housed at MITH.
MITH and the Women’s Studies Multimedia Studio hosted a discussion in early December for women and others interested in integrating digital humanities with such fields as gender and sexuality studies, critical race, disability, and/or other theories of difference. Students, faculty and staff came together to explore digital humanities, digital cultures, and difference. This spring, MITH and the WSMS will be hosting a series of local events, discussions, and lectures highlighting the theoretical, intellectual, and socio-cultural possibilities of critical theories of difference in response to this first Gender Mixer. Check out the Women’s Studies Multimedia Studio on Facebook and the @UMD_MITH twitter feed for upcoming events.
Twice this fall Grant Dickie, Web Programmer, travelled to Germany to attend bootcamps hosted by InterEdition. InterEdition raises the awareness of
interoperability as a major driver for tool and data sustainability in the field of digital scholarship. Grant attended as a Domain Expert on behalf of his work for the Text-Image Linking Environment (TILE). Grant posts about his trips on the MITH blog (see links below).
MITH sponsored the THATCamp Games unconference at the University of Maryland on January 20-22, 2012. Various workshops focused on analog and digital game design tools, game studies, and the use of games such as ARGs in the classroom. MITH broke out some of its retro video game collection for a reception that preceded the participant-run unconference sessions.
Preserving Virtual Worlds 2 is an ongoing project funded by the IMLS that builds on previous work of the Preserving Virtual Worlds project. Within the diverse group of research partners, including University of Illinois at Urbana-Champaign and Rochester Institute of Technology, the University of Maryland and Stanford University have partnered to review Harpoon, a pen and paper tabletop game designed by Larry Bond in 1981 (later digitized). In an effort to dig into the game, the team is navigating through hundreds of documents, spreadsheets, design sketches, and playtest reports outlining each aspect of the game’s creation.
After 12 years in McKeldin Library, staff expansion and research growth calls for a more robust space. We’re excited to transform our significantly larger, sunlit, open-floor layout in Hornbake Library, which neighbors the Digital Collections, Nonprint Media Services, and the iSchool, into the new digital humanities hub. Plans for a Zen garden in the outdoor courtyard are already in the works.
With support from an iSchool and DH Centers grant, resident graduate interns Sayan Bhattacharyya and Clay Templeton have been working with software developer Travis Brown to perform computational analysis of a collection of texts from the American Civil War. They are attempting to build better topic models for this corpus by applying a form of supervised Latent Dirichlet Allocation that incorporates historical data such as casualty rates or bond rates. They plan to present this work in appropriate venues in the upcoming months.
We congratulate Associate Director Matthew Kirschenbaum as he begins his one-year Guggenheim fellowship this August. Matt recently co-taught a course on born-digital materials at the Rare Book School.
In addition to digital projects, we’ve been known to churn out homemade pistachio ice cream, chewy bagels (will the truck open up shop in San Fran?), and intricately-woven mysteries (see @jgsmith, Of Fish and Swimming Swords). And we’ve just added a pastry chef to the mix (follow @trevormunoz). Stay tuned to #mithleaks for the latest recipes, DH trends and code-ery.