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Join the MITH team as a Project Manager!

The Maryland Institute for Technology in the Humanities at the University of Maryland is seeking an experienced project manager who will provide coordination and management for research projects and initiatives in the digital humanities.

The Project Manager will work with senior MITH staff to conceptualize, implement, and manage digital humanities research work in a collaborative, team-driven environment. The successful candidate will have experience developing and administering collaborative research projects and events; strong oral and written communications skills; experience writing for, and working with, academic and public audiences; and an interest in digital research methods and tools.

The Project Manager will report to the Assistant Director and work in tandem with MITH staff to ensure the success of MITH’s various research projects and initiatives. The Project Manager will manage the execution of projects by assembling and coordinating the work of project staff and partners, tracking project deliverables, monitoring and reporting on progress of projects to all stakeholders, and completing project evaluations and assessment of results. Experience writing grants of $60,000 or more is preferred.

Prospective candidates should be familiar with the field of digital humanities, have experience with project management tools (Basecamp, Google Docs, etc.), and have proven experience in coordinating multi-institution deadline-driven research projects. . . . Continue Reading

Podcast: I Kickstarted Your Project And I Didn't Even Get The Lousy T-Shirt

Ian Bogost Ian Bogost, Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing & Founding Partner at Persuasive Games LLC. Georgia Institute of Technology @ibogost

Crowdsourcing is a hot not-so-new trend that’s been heralded as a solution for funding creative works of all kinds, from films to games to manufactured products. Popular sites like Kickstarter and IndieGoGo are also venture-funded startups that facilitate distributed contribution to ideas, providing the appearance of investment or pre-orders. But even as more and more individuals source and fund projects through sites like Kickstarter, few realize that the satisfaction (or disappointment) they take away from the process has more to do with the experience of kickstarting, rather than from the product itself. As crowdfunding becomes its own form of entertainment irrespective of whether or not projects succeed or fail, the projects created risk becoming empty shells, lies that can never produce the results they promise because their existence was never meant to produce them in the first place. This talk offers a philosophy of crowdfunding as entertainment, and then presents a new project in development at Georgia Tech as a part of the Intel Science and Technology Center for Social Computing that tries to apply some of these lessons from popular personal electronics projects, including Kickstarted products like Twine, and related projects like Arduino and Raspberry Pi. . . . Continue Reading

Podcast: Multilingual Users of Twitter: Social Ties Across Language Borders or How a Story Could Travel the World

Irene Eleta Irene Eleta, Doctoral Candidate College of Information Studies, University of Maryland @ieleta

Social media is international: users from hundreds of different cultures and language backgrounds are generating and sharing content. As a result, language and national borders emerge in the communication landscape online. What can we do to make those borders more porous? Expatriates, migrants, minorities, diasporic communities, and language learners play an important role in forming transnational networks, by creating social ties across nations and communities. A closer look to their connections and interactions online might illuminate us in many ways, i.e. how to increase intercultural awareness, information diffusion across language borders, and promote international relations, outreach or activism at a global scale. Focusing on the personal social network of multilingual Twitter users, I will discuss how social network analysis unveils the intersections of language groups. In general, the use of social network analysis to discover patterns of intercultural connections constitutes an enriching approach that can be applied in many disciplines. Also, I will talk about the influence of the social network on the language choices of multilingual users, with particular attention to the use of English as a Lingua Franca. Finally, I will invite the audience to reflect on what prevents or encourages translation behaviors and cross-cultural awareness in the social media context. . . . Continue Reading

Podcast: Finding Values Levers: Building Ethics into Emerging Technologies

Katie Shilton Katie Shilton, Assistant Professor, College of Information Studies University of Maryland

Designing and building information technologies involves an ethical component, as designers (consciously or un-) make values choices that influence the uses and impacts of their designs. This talk will discuss how the practices of design affect the social values materialized in emerging technologies, and explore how design practices can encourage ethical reflection and action. The talk will present data from two participant-observation projects. The first observed a laboratory that engineered software for mobile phones to track users’ locations, habits, and behaviors. The second examines the social values considered in the design of a future Internet architecture. In both cases, technical work raised ethical challenges ranging from avoiding surveillance to encouraging equity. The projects suggest that particular activities within design can help engineers agree on social values as important to design. I characterize these activities as values levers: practices that open new conversations about social values, and encourage consensus around those values as design criteria. Laboratory leaders and advocates can enable and strengthen these levers to encourage ethical reflection and action as an explicit part of design practice.

Katie Shilton’s research focuses on ethics and policy for the design of information technologies, systems, and collections in the College of Information Studies at the University of Maryland. . . . Continue Reading

MITH Participating in Google Summer of Code 2013

MITH is pleased to announce that Google has selected us as one of a hundred seventy seven mentoring organizations to participate in the 2013 Google Summer of Code (GSoC). Google is offering students a stipend to work with MITH and other organizations on open source projects, giving students an opportunity to see software development and open source culture outside the classroom.

If you are a student interested in programming and literature, music, or some other aspect of the humanities and libraries, check out our page of ideas and our GSoC homepage. Feel free to drop us an email or join us on IRC to discuss potential projects.

About Google Summer of Code

Google Summer of Code is a global program that offers student developers stipends to write code for various open source software projects. Google works with many open source, free software, and technology-related groups to identify and fund projects over a three month period. Since its inception in 2005, the program has brought together nearly six thousand successful student participants and over three thousand mentors from over a hundred countries worldwide, all for the love of code. . . . Continue Reading

Born Digital Working Group: Configuring FRED

This post was written by Eric Cartier and also appears on the Special Collections blog.

In mid-March, the Tools subgroup met FRED, our Forensic Recovery of Evidence Device. The subject lines we’ve shared since then (e.g., “tinkering with FRED today”) reflect the approach we’re taking:  careful, playful, open-minded. We marveled at all the ports, laid out and photographed the various cables and adapters included in the toolbox, and took turns at the keyboard. There was much to do before any imaging occurred, though.

We spoke at length about network security, viruses, connecting to the Internet, and safeguarding personally identifiable information, which we’re sure to obtain in future images we make. Porter noted that Digital Intelligence, the company that manufactures FRED, assumes that one will connect the machine to the Internet, while Josh played the devil’s advocate, acting Thomas Pynchon-paranoid. The immediate action we took at the conversation’s conclusion was to connect to the Internet via a USB network adapter to install Microsoft Security Essentials. Next we updated all the Windows, Adobe, and Java applications. A clean machine, we agreed, should be virus protected and fitted with all the latest software updates. . . . Continue Reading

Podcast: From the Stacks to the Future of Research: Building a Scalable, Sustainable Digitization Program at the University of Maryland

RobinPike Robin Pike, Digital Collections Librarian University of Maryland Libraries

In February 2012, as the new manager of DCMR, I was tasked with revamping the digitization center, increasing production, expanding services throughout the Libraries, and expanding services to include audio and video digitization, in addition to managing digitization projects. After consulting with stakeholders throughout the Libraries, just over one year later, we have expanded our staff, acquired new equipment, are in a newfacility, and are testing production-level workflows and standards. Our digitization center is modeled on other, larger digitization centers, but scaled to fit the Libraries’ estimated, near-future needs.

My colleagues and I have also worked to define the separation of digital unit responsibilities between production and preservation, digitization and digital projects. Though DCMR focuses solely on production-based on content-managers’ requests, we maintain a larger focus on overall digital operations. Beyond digitization request orders for patrons, many of the larger projects we undertake frequently include other presentation or digital humanities components. Some of these projects include: the digitization of Katherine Ann Porter’s correspondence to create a digital scholarly edition, in collaboration with various other units and departments; digitizing a collection of Civil War-era letters and diaries that may be used in future classes as education exercises to perform transcription and TEI; and digitizing multiple formats and series of materials throughout a broadcasting collection, providing an extensive picture of the collection for a Special Collections exhibit. . . . Continue Reading

BitCurator Announced a Position Opening for Community Lead

The BitCurator project (www.bitcurator.net), a joint research initiative of the Maryland Institute for Technology in the Humanities (MITH) at the University of Maryland, College Park, and the School of Information and Library Science at the University of North Carolina at Chapel Hill, is seeking a Community Lead to build an active user community for our project, promote and evangelize our work (through both site visits and social media), and provide expert support to our users. The position will be based at MITH, an established digital humanities center whose location just outside of Washington DC will afford the Community Lead easy access to the area’s diverse cultural heritage community.

The Community Lead will be responsible for representing the BitCurator project in public contexts; conducting site visits to work with the partner institutions represented on our Professional Experts Panel and Development Advisory Group; promoting BitCurator through social media, online community-building, and at conferences; gathering and analyzing user feedback in conjunction with our developers; creating and maintaining documentation; and working with the project team to develop a long-term sustainability plan for BitCurator’s deliverables.

We are seeking a candidate who has been involved with successful information science, archives, and/or digital humanities projects, and can work collaboratively with archivists, librarians, researchers, and programmers. . . . Continue Reading

Podcast: Making History with the Masses: Citizen History and Radical Trust in Museums

Elissa Frankle Elissa Frankle, Social Media Strategist and Community Manager United States Holocaust Memorial Museum @museums365

Museums as institutions of the 21st century have progressed quite a ways from the Wunderkammer of generations before. The 21st century museum takes the audience as its starting point and seeks out ways to rely upon its collections and the expertise of its staff to teach not only content but also skills; to be a venue not just for silent contemplation of its artifacts but where conversations that help to define and shape society may find a starting point and a home. Even with this more open approach to dialogue around collections, museums still struggle with how far to allow their visitors into their scholarship and their “stuff,” fearing for their status as authorities in their fields should amateurs be welcomed into that part of the conversation.

For history museums, Citizen History is one way to bring users worldwide into a dialogue based upon the museum’s collections and ongoing scholarship. Building from practices established in citizen science, Citizen History engages amateur scholars and enthusiasts in contemplating and answering authentic questions, building from research and resources held by the museum as authority but being open to the new ideas, questions, and ways of thinking brought by these new collaborators. . . . Continue Reading

Podcast: Archiving Modern Latin American Art: Sites, Students and Collaboration in the Greater Washington Area

Abigail McEwen Abigail McEwen, Assistant Professor of Latin American Art Department of Art History and Archeology, University of Maryland

In January 2012, the International Center for the Arts of the Americas (ICAA) at the Museum of Fine Arts Houston launched the Documents of 20th-Century Latin American and Latino Art Digital Archive and Publications Project. Available online (http://icaadocs.mfah.org), the Documents Project is dedicated to the recovery and dissemination of primary source materials related to modern and contemporary Latin American and Latino art. A working group was established in the greater Washington, DC area last July, and the University of Maryland is part of a consortium of institutional partners that includes the Archives of American Art (Smithsonian Institution), the Organization of American States, the Inter-University Program for Latino Research (University of Notre Dame), and George Mason University.

This talk will introduce the ICAA Documents Project and its recovery initiative in the Washington area. Undergraduate and graduate students at the University of Maryland have worked on this project over the academic year 2012-13, and their contributions – from archival discovery to digitization and scholarly analysis – will be profiled as part of the group’s work. The Documents Project is at the forefront of digital initiatives in the field of modern Latin American art history, and it has tremendous potential for use in teaching, research, and collaboration among scholars across the Americas. . . . Continue Reading